Brightll Whimiffer Nariir Ellis Martin
Female Gnomish Hunter
She is an adult gnome with blue eyes, long styled dark green hair, and light pink skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 689 AC (Age 111)
Orientation: Hetrosexual
Home: Hunters
Settlement: Moongorrod
Spouse: Keoveth Rockstrut Mollie Denetrm Martin (Deceased)
Mother: Vardril Kinney Grekrek Blunthammer Ellis (Deceased)
Father: Durbarurr Harry Rhozior Ellis (Deceased)
Children
- Alta Cleveland Pitmar Martin Rasmorvajed - age 89 ♀
- Forgeaxe Heapward Tilltav Martin - age 51 ♂
- Hakab Vallol Martin - age 45 ♂
Siblings
- Wowglerm Quilshme Lormorras Ellis Kitty - age 124 ♂
- Dáinori Thuin Owen Ellis - age 94 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 8 | 11 | 8 | 12 | 8 |
| -2 | -1 | -1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 6 | 9 | 25 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Shortbow. Ranged Weapon Attack: +1 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
- Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +1, Nature +3
Abilities:
- Gnome Cunning. Brightll has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 50 gp | Draft Horse | ||
| 1 | 25 gp 2 sp 9 cp | Engraved Garnet-studded ring | A gilded copper ring, with 2 small garnet stones inset and fine engraving work. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Brightll's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 25 gp | Shortbow | A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed | 2 lbs. |