Duilon Angras Truesaer
Male Elven Housekeeper
He is an adult elf with grey eyes, short curly auburn hair, a clean shaven face, and light pink skin.
Personality Traits: Serious, Tense.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 683 AC (Age 117)
Orientation: Hetrosexual
Home: Truesaer's Jewellers
Settlement: Castle Tol-Nimlona
Mother: Nerdanelari Idrilal Ever
Father: Oroptor Truesaer
Siblings
- Tatier Voronan Truesaer - age 319 ♂
- Riel Eldiiel Ever - age 278 ♀
- Penlodtan Iminyher Truesaer - age 212 ♂
- Findeos Truesaer - age 202 ♂
- Curufinher Ectheos Truesaer - age 163 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 12 | 10 | 10 | 9 |
| +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 5 | 10 | 30 ft. |
Alignment: lawful good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Medicine +2
Abilities:
- Fey Ancestry. Duilon has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 5 cp | Bucket | common | 2 lbs. | |
| 1 | 1 cp | Candle | common | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 2 cp | Flask or tankard | common | 1 lb. | |
| 1 | 19 gp | Garnet silver gorget | common | A heavy gorget made of silver, studded with a small garnet. | |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 2 gp 7 cp | Money Pouch | common | Duilon's money pouch. It has 2 gp and 7 cp in it. | ³⁄₁₆ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | 2 cp | Soap | common |