Penelope Flysp

Female Human Poacher

She is an adult human with brown eyes, long tied back dark-brown hair, and dark brown skin.

Personality Traits: Dull.

Alignment: lawful neutral.

She is a follower of Solina. (LG)

Born: 768 AC (Age 32)

Orientation: Homosexual

Home: None

Settlement: Towcesfield

Mother: Harriott Flysp (Deceased)

Father: Irving Flysp (Deceased)

Statistics

STRDEXCONWISINTCHR
9 12 9 11 11 10
+1

ACHPPassive
Perception
Speed
12 16 10 30 ft.

Alignment: lawful neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Deception +2, Stealth +3

Abilities:

  • Sneak Attack. Once per turn, Penelope can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Penelope knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
2 Dice A standard six-sided die.
1 12 gp 8 sp 8 cp Engraved Quartz-studded ring A electrum ring, with 4 medium quartz stones inset and fine engraving work.
1 25 gp 4 sp Extravagant Jade necklace A gilded copper necklace, with a string of 2 small jade gems.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 8 sp 7 cp Money Pouch Penelope's money pouch. It has 3 gp, 8 sp and 7 cp in it. ⅜ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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