Matillis Weston
Female Human
She is an elderly human with amber eyes, dyed auburn hair in a plait, and light brown skin.
Personality Traits: Humorless, Pessimistic.
Alignment: neutral.
She is a follower of Marlon. (NG)
Born: 747 AC (Age 53)
Orientation: Hetrosexual
Home: Barley Field
Settlement: Farsburn (immigrated from Port Crawridge)
Spouse: Solomon Weston
Mother: Linda Chadwick (Deceased)
Father: Aylwin Chadwick (Deceased)
Children
- Osgood Weston - age 22 ♂
Siblings
- Watkin Chadwick - age 54 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 9 | 11 | 10 | 8 | 11 |
| -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Boiled Sweets | common | Homemade boiled sweets made from pears. The juice was filtered, evaporated, caramelized, and allowed to harden. | ¹⁄₁₆ lb. | |
| 2 | Broken arrow | common | A broken arrow, missing its tip. | ||
| 1 | 6 cp | Ginger | common | A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. | ¹⁄₁₆ lb. |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Solomon" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | common | A holy symbol in the shape of open hands. | |
| 1 | 2 gp 7 sp 3 cp | Money Pouch | common | Matillis' money pouch. It has 2 gp, 6 sp and 13 cp in it. | ⁷⁄₁₆ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. |