Elberdannel Emelri Dáiluin
Female Gnomish Hunter
She is an adult gnome with hazel eyes, light green hair in a ponytail, and dark brown skin.
Personality Traits: Honest, Tolerant.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 746 AC (Age 54)
Orientation: Hetrosexual
Home: Hunters
Settlement: Gimwinworth
Mother: Jack Ecthti Angroil Thava Dáiluin (Deceased)
Father: Augustus Lolhock Bernard Serinrda Dáiluin Goralxaax
Siblings
- Borgnarn Narini Crincahir Dáiluin Kernnarn - age 72 ♂
- Estelle Althuduur Deepmark Dáiluin Kimkand Hatch - age 69 ♂
- Kerncam Glun Dickinson Dáiluin - age 67 ♀
- Ollie Agrhderg Duroel Dáiluin - age 60 ♂
- Tornglutasc Brightshoulder Dwalóni Dáiluin Mantissa - age 59 ♂
- Ferritepick Kilyaxth Elebor Dáiluin - age 55 ♀
- Valugg Marsshi Fareworthy Dáiluin - age 46 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 11 | 11 | 11 | 8 |
| -2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Senses: Darkvision
Actions:
- Blowgun. Ranged Weapon Attack: +2 to hit, range 25 / 100 ft., one target. Hit: 1d1 piercing damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Gnome Cunning. Elberdannel has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | Blowgun | A Martial Ranged weapon. 1d1 piercing damage. Range: 25/100. Properties: Ammunition, Loading | 1 lb. |
| 1 | Child's drawing | A child's drawing of a sheep. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Hammer, sledge | 10 lbs. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Elberdannel's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 17 gp 8 sp 5 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate gilded copper shoulder clasps, with 13 small quartz stones between them. | |
| 1 | 7 gp 5 sp | Pearl necklace | A string of pearls of various sizes. |