Andwiliboc Balvulrax Selindanna Pamela Twonose
Male Gnomish Hunter
He is an adult gnome with hazel eyes, scruffy burnt orange hair, a big bushy moustache, and medium brown skin.
Personality Traits: Energetic.
Alignment: neutral good.
Born: 648 AC (Age 152)
Orientation: Hetrosexual
Home: Hunters
Settlement: Gimwinworth
Spouse: Narmar Clodgins Mangkilt Twonose (Deceased)
Mother: Agnes Ecthkil Orophros Lolkim Pamela (Deceased)
Father: Mimossa Robilbco Olcost Kathleen Pamela (Deceased)
Children
- Duenia Rindhel Ulphy Twonose Borgagrh - age 119 ♂
- Pervida Vyshadowng Twonose Camvol - age 116 ♀
- Haidbad Loethin Balorn Twonose Elondarlen - age 98 ♀
Siblings
- Tazlinsh Lightrogers Tubbe Pamela Binarkûn - age 122 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 9 | 13 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: neutral good
Size: Small
Senses: Darkvision
Actions:
- Dart. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +3
Abilities:
- Gnome Cunning. Andwiliboc has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Comb | A comb. | ||
| 1 | 5 cp | Dart | A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown | ¼ lb. |
| 1 | 50 gp | Draft Horse | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Narmar Clodgins Mangkilt" engraved on the inside. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Andwiliboc's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |