Hanttav
Female Koboldian Housekeeper
She is an adult kobold with orange eyes (the left of which is glass) and red scales.
Personality Traits: Tired, Shy.
Alignment: neutral good.
Born: 747 AC (Age 52)
Orientation: Hetrosexual
Home: Sheep Field
Settlement: Muttin's Rest
Spouse: Dormang Junior
Mother: Turnyar (Deceased)
Father: Starntin Junior (Deceased)
Children
- Dergkill - age 14 ♂
Siblings
- Kernlurg - age 60 ♀
- Kiltherg Junior - age 59 ♂
- Tavstarn - age 50 ♂
- Lolnorg Junior - age 50 ♀
- Woweb - age 45 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 14 | 11 | 10 | 9 | 9 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Small
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Hanttav has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Hanttav has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Four-leaf clover | common | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 2 gp 7 sp | Money Pouch | common | Hanttav's money pouch. It has 25 sp and 20 cp in it. | ⅞ lb. |
| 1 | 5 sp | Rations (1 day) | common | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |
| 1 | 2 cp | Soap | common | ||
| 1 | Negotiable | The truthful dice of mana | uncommon | Two cubes made of bone, with mysterious markings on each face. Role the dice, if the symbols match, if you are a spellcaster, you may cast one of your level 1 spells without spending a spell-slot. This property cannot be used again until after a long rest. After using the dice's property you cannot tell a deliberate lie for 1 hour. |