Recruit Ebbet Junior

Male Koboldian Guard

He is an adult kobold with one yellow eye (his right is covered by an eye-patch) and green scales with brown stripes.

Personality Traits: Lost Faith, Serious, Unperturbed.

Alignment: lawful neutral.

He is a follower of Xor. (LE)

Born: 736 AC (Age 64)

Orientation: Hetrosexual

Home: Potato Patch

Settlement: Muttin's Rest

Spouse: Bettin

Mother: Ogglebot Junior (Deceased)

Father: Fargkern (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
7 13 11 9 10 10
-1 +1

ACHPPassive
Perception
Speed
12 10 10 30 ft.

Alignment: lawful neutral

Size: Small

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +1, Intimidation +2, Medicine +2

Abilities:

  • Sunlight Sensitivity. While in sunlight, Ebbet has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
  • Pack Tactics. Ebbet has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.

Spoken Languages: Common, Kobold

Inventory

Quantity Value Item Description Weight
1 7 gp "Love on the high-seas" By Amber Rose

A trashy romance novel. The plot revolves around a woman kidnapped by a suave otterfolk pirate.
5 lbs.
1 Comb A comb.
1 2 gp 5 sp Engraved electrum ring A electrum ring, with distinctive koboldian engraving.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 2 gp 3 sp 7 cp Money Pouch Ebbet's money pouch. It has 2 gp, 1 sp and 27 cp in it. ⅝ lb.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 4 sp Silver ring A plain silver band.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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