Recruit Ebbet Junior
Male Koboldian Guard
He is an adult kobold with one yellow eye (his right is covered by an eye-patch) and green scales with brown stripes.
Personality Traits: Lost Faith, Serious, Unperturbed.
Alignment: lawful neutral.
He is a follower of Xor. (LE)
Born: 736 AC (Age 64)
Orientation: Hetrosexual
Home: Potato Patch
Settlement: Muttin's Rest
Spouse: Bettin
Mother: Ogglebot Junior (Deceased)
Father: Fargkern (Deceased)
Children
Siblings
- Tinhant - age 71 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 7 | 13 | 11 | 9 | 10 | 10 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 10 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Small
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +1 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +1, Intimidation +2, Medicine +2
Abilities:
- Sunlight Sensitivity. While in sunlight, Ebbet has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
- Pack Tactics. Ebbet has advantage on an attack roll against a creature if at least one of their allies is within 5 feet of them and the ally isn't incapacitated.
Spoken Languages: Common, Kobold
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 7 gp | "Love on the high-seas" |
By Amber Rose A trashy romance novel. The plot revolves around a woman kidnapped by a suave otterfolk pirate. |
5 lbs. |
| 1 | Comb | A comb. | ||
| 1 | 2 gp 5 sp | Engraved electrum ring | A electrum ring, with distinctive koboldian engraving. | |
| 1 | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 3 sp 7 cp | Money Pouch | Ebbet's money pouch. It has 2 gp, 1 sp and 27 cp in it. | ⅝ lb. |
| 1 | 10 gp | Shortsword | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 4 sp | Silver ring | A plain silver band. | |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |