Goldie Curtis
Female Dragonborn Adventurer
She is an adult dragonborn with amber eyes and blue scales.
Personality Traits: Impatient, Serious, Pessimistic.
Alignment: neutral.
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: None
Settlement: Castle Painsforth
Mother: Gonnilda Curtis (Deceased)
Father: Godfrey Curtis (Deceased)
Siblings
- Anton Curtis - age 50 ♂
- Jabez Curtis - age 48 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 13 | 8 | 8 | 12 | 12 | 9 |
| +1 | -1 | -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 18 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Longbow. Ranged Weapon Attack: +1 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3, Insight +3
Abilities:
- Breath Weapon. As an action Goldie exhales a 30 ft. line of lightning. Each creature in the area must make a dexterity save DC 9. On a failed save they take 2d6 lightning damage, or half on a success. After this ability is used, it cannot be used again until after a long rest.
- Damage Resistance. Goldie has resistance to lightning damage.
- Action Surge. Once per day, Goldie can take an additional action on their turn.
Spoken Languages: Common, Draconic
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 3 matches. | ||
| 1 | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
| 1 | 5 gp 4 sp | Extravagant Quartz necklace | A gilded copper necklace, with a string of 4 small quartz gems. | |
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 5 gp 5 sp 8 cp | Money Pouch | Goldie's money pouch. It has 3 gp, 23 sp and 28 cp in it. | 1 lbs. |
| 1 | 3 sp | Silver horn sleeve | A sleeve of silver, to be worn around a horn. | |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |