Saradar Rumblelock-Twoville

Male Halfling Housekeeper

He is an adult halfling with amber eyes, a shaved head, a clean shaven face, and light pink skin.

Personality Traits: Cautious, Pessimistic, Kind.

Alignment: neutral.

Born: 745 AC (Age 55)

Orientation: Hetrosexual

Home: Fulton's Manor

Settlement: Sadocworth (immigrated from Lauraham)

Spouse: Roseisy Rumblelock-Twoville

Mother: Eglannd Rumblelock-Twoville (Deceased)

Father: Samladgo Rumblelock-Twoville (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 11 10 9
-2 +1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Insight +2

Abilities:

  • Lucky. When Saradar rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Saradar has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Saradar can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
2 Dice A standard six-sided die.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Roseisy" engraved on the inside.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 1 gp 2 sp 9 cp Money Pouch Saradar's money pouch. It has 11 sp and 19 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

Download as Fantasy Grounds NPC

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