Addie Gates
Female Longfoot
She is an elderly longfoot with grey eyes, light-brown hair in a plait, and light pink skin.
Personality Traits: Altruistic, Candid, Serious.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 722 AC (Age 78)
Orientation: Hetrosexual
Home: River Inlet
Settlement: Cheden (immigrated from Lauraham)
Spouse: Whiell Jeamapup (Deceased)
Mother: Duenne Gates (Deceased)
Father: Ismo Gates (Deceased)
Siblings
- Bilbaard Goldbody-Gates - age 72 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 8 | 12 | 10 | 11 | 11 |
| -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 9 | 5 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2
Abilities:
- Lucky. When Addie rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Addie has advantage on saving throws against being frightened.
- Halfling Nimbleness. Addie can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common, Otterese (basic)
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 4 gp | "One strange hero" (Dog-eared) | common |
By Locksca Simmons Not a particularly famous book, but entertaining. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 10 gp | "What Not To Eat" | common |
By Anthiil What at first looks like a wilderness survival guide on closer inspection is reveals itself to be a poisoners handbook, packed with detailed and accurate information covering doses required to achieve different effects, from a mild tingle to a painful death. |
5 lbs. |
| 1 | 25 gp | Acid (vial) | common | As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. | 1 lb. |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Whiell" engraved on the inside. | |
| 1 | Handwritten Letters | common | A bundle of weathered letters exchanged with friends and loved ones over the years. | ||
| 1 | 2 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp 3 sp | Money Pouch | common | Addie's money pouch. It has 2 gp, 2 sp and 10 cp in it. | ¼ lb. |
| 1 | Pouch of basil | common | A small pouch containing dried basil. It has lost its potency. | ||
| 1 | 15 gp | Quartz ring | uncommon | A electrum ring, with 1 large a quartz stone inset. | |
| 1 | 12 gp 5 sp 5 cp | Tourmaline ring | common | A pewter ring, with 1 small a tourmaline stone inset. |