Bess Doty-Duke

Female Tiefling Veteran Adventurer

She is an adult tiefling with white eyes, short strawberry hair in a side parting, and light pink skin. She has large curled horns.

Personality Traits: Honest, Kind.

Alignment: chaotic good.

She is a follower of Solina. (LG)

Born: 753 AC (Age 47)

Orientation: Homosexual

Home: Adventurer's Guild Hall

Settlement: Huddersend (immigrated from Saxmundlow)

Mother: Wilhelmina Doty-Duke (Deceased)

Father: Wymark Doty-Duke (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
13 10 11 10 11 12
+1 +1

ACHPPassive
Perception
Speed
14 40 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +4 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Survival +3, Insight +3

Abilities:

  • Hellish Resistance. Bess has resistance to fire damage.
  • Action Surge. Once per day, Bess can take an additional action on their turn.
  • Multiattack. Bess attacks twice.
  • Infernal Legacy. Bess knows the cantrip. They can also cast the spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is the spellcasting ability for these spells.

Spoken Languages: Common, Infernal

Inventory

Quantity Value Item Description Weight
1 5 gp Amulet A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 1 lb.
1 2 cp Flask or tankard 1 lb.
1 5 gp 9 cp Money Pouch Bess' money pouch. It has 2 gp, 29 sp and 19 cp in it. 1 lb.
1 50 gp Scale Mail Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. 45 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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