Eglith
Male Elven Druid
He is an adult elf with grey eyes, auburn and grey streaked hair in a ponytail, a clean shaven face, and golden skin.
Personality Traits: Responsible, Tense.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 364 AC (Age 436)
Orientation: Hetrosexual
Home: Yolanorima's Apothecary
Settlement: Longham (immigrated from Annanna)
Spouse: Cornese
Mother: Seride the First (Deceased)
Father: Imboroth the First (Deceased)
Children
- Camelilma Finddor - age 190 ♀
- Amunma Cornese Genxekimer - age 186 ♀
- Imboroth Tinuven-Eglith - age 179 ♂
- Amaraia - age 165 ♀
- Hanargo Eglith - age 47 ♂
- Alviel Cornese - age 29 ♀
Siblings
- Iminnor the First - age 424 ♂
- Elenwis the First - age 417 ♀
- Angronddis - age 390 ♂
- Eroslas the First - age 356 ♂
- Eilinelan the Second - age 315 ♀
- Thieiel the First - age 255 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 8 | 9 | 11 | 10 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 14 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Light hammer. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
- Light hammer. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 bludgeoning damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Arcana +2, Animal Handling +2
Abilities:
- Fey Ancestry. Eglith has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Eglith can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Eglith is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Elvish, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 6 cp | Copper ear ring | A plain copper hoop earring. | |
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Cornese" engraved on the inside. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 2 gp | Light hammer | A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp 7 sp 9 cp | Money Pouch | Eglith's money pouch. It has 2 gp, 7 sp and 9 cp in it. | ⅜ lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |