Griffith Nixon the 2nd
Male Human Traveling Bard
He is an adult human with amber eyes, dyed dark-brown hair worn in a rounded bowl cut, a clean shaven face, and light brown skin.
Personality Traits: Kind, Tolerant.
Alignment: neutral.
Born: 757 AC (Age 43)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp (immigrated from Swinsey)
Mother: Ethel Nixon (Deceased)
Father: Jay Nixon (Deceased)
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 11 | 11 | 9 | 10 | 8 |
| -1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Actions:
- Rapier. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- War pick. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Performance +1, Persuasion +1
Abilities:
- Bardic Inspiration. (3 uses/short rest) As a bonus action, Griffith can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
- Spellcasting. Griffith is a spellcaster. His spellcasting ability is chr (spell save DC 9, +1 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Broken arrow | A broken arrow, missing its tip. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 5 cp | Engraved pewter ring | A pewter ring, with distinctive human engraving. | |
| 1 | 2 gp | Flute | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 1 lb. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Large gold ear hoop | A large gold hoop earring. | |
| 1 | 35 gp | Lute | If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. | 2 lbs. |
| 1 | 4 gp 1 sp 1 cp | Money Pouch | Griffith's money pouch. It has 1 gp, 29 sp and 21 cp in it. | 1 lbs. |
| 1 | 25 gp | Rapier | A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse | 2 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 5 gp | War pick | A Martial Melee weapon. 1d8 piercing damage. Range: 5. | 2 lbs. |