Curtis Fry

Male Human Hunter

He is an elderly human with amber eyes (behind a pair of spectacles), very short dyed strawberry hair, a full beard, and light brown skin.

Personality Traits: Kind, Jovial, Evasive.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 750 AC (Age 51)

Orientation: Hetrosexual

Home: Huntsman

Settlement: Burnleigh

Spouse: Effie Fry

Mother: Ellenor Fry (Deceased)

Father: Gordon Fry (Deceased)

Children

Statistics

STRDEXCONWISINTCHR
9 12 10 11 13 11
+1 +1

ACHPPassive
Perception
Speed
11 6 10 30 ft.

Alignment: neutral good

Size: Medium

Actions:

  • Crossbow, hand. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +3

Spoken Languages: Common

Inventory

Quantity Value Item Rarity Description Weight
1 5 gp "My boring cat" common By Ogglekand Songfoot

Not a particularly famous book, but a page-turner.
5 lbs.
1 75 gp Crossbow, hand common A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
1 Dog-eared Picture common A printed image made using a Mirror of Frozen Image. It depicts A Human woman. The work is not of professional quality, but nonetheless, it is made with care and dedication.
1 25 gp 5 sp 3 cp Engraved Amethyst ring uncommon A silver ring, with 1 medium a amethyst stone inset and fine engraving work.
1 4 gp Gold Ring common A wedding ring. It's a simple gold band with "Effie" engraved on the inside.
1 2 gp Holy Symbol (Marlon) common A holy symbol in the shape of open hands.
1 5 gp Hunting trap common When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 1 sp 5 cp Jagged tooth necklace common The tooth from a large predator, strung on a leather chord.
1 9 sp 9 cp Money Pouch common Curtis' money pouch. It has 8 sp and 19 cp in it. ½ lb.

Download as Fantasy Grounds NPC

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