Noah Kelly the 2nd

Male Human Poacher

He is an adult human with amber eyes, a bald head, a clean shaven face, and dark brown skin.

Personality Traits: Greedy, Unperturbed.

Alignment: lawful evil.

He is a follower of Xor. (LE)

Born: 758 AC (Age 42)

Orientation: Hetrosexual

Home: None

Settlement: Moregrave

Mother: Margeria Kelly (Deceased)

Father: Oscar Kelly (Deceased)

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
11 12 11 12 8 9
+1 +1 -1

ACHPPassive
Perception
Speed
12 16 11 30 ft.

Alignment: lawful evil

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +3, Acrobatics +3, Deception +2

Abilities:

  • Sneak Attack. Once per turn, Noah can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Noah knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 5 gp "That thinking woman" By Georgia Preston

Not a particularly famous book, yet thought provoking.
5 lbs.
1 A matchbook A matchbook containing 9 matches.
1 25 gp Acid (vial) As an action, you can splash the contents of this vial onto a creature within 5 feet of you or throw the vial up to 20 feet, shattering it on impact. In either case, make a ranged attack against a creature or object, treating the acid as an improvised weapon. On a hit, the target takes 2d6 acid damage. 1 lb.
8 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 5 gp 7 sp 7 cp Money Pouch Noah's money pouch. It has 3 gp, 26 sp and 17 cp in it. ⅞ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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