Rufusond Marks
Male Halfling Mercer
He is an adult halfling with grey eyes, a horseshoe of blond and grey streaked hair, a clean shaven face, and light pink skin.
Personality Traits: Dull.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 750 AC (Age 50)
Orientation: Hetrosexual
Home: Segar's Textiles Dealer
Settlement: Tolphshire
Spouse: Diamon Marks
Mother: Mirandma Marks
Father: Holmacar Marks
Children
- Agnusric Marks - age 5 ♂
- Carata Marks - age 5 ♀
- Rhodelld Marks - age 4 ♀
- Bellisimnda Marks - age 2 ♀
Siblings
- Theob Faregardner-Marks - age 57 ♂
- Eron Marks - age 48 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 10 | 9 | 12 | 10 |
| +2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Rufusond rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Rufusond has advantage on saving throws against being frightened.
- Halfling Nimbleness. Rufusond can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 3 gp 2 sp 5 cp | A solid electrum neck ring | A chorded electrum band, with a loop clasp, worn around the neck. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Diamon" engraved on the inside. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 25 gp | Holy water (flask) | As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. | 1 lb. |
| 1 | 9 sp 1 cp | Money Pouch | Rufusond's money pouch. It has 8 sp and 11 cp in it. | ⅜ lb. |
| 1 | 2 cp | Thin pewter ear ring | A thin hoop of pewter wire, worn as an earring. | |
| 1 | Twine | A short length of twine. Just a few foot long. |