Belbma Marks
Female Halfling Housekeeper
She is an adult halfling with grey eyes (the right of which is glass), long curly dyed black hair, and light pink skin.
Personality Traits: Energetic, Pessimistic, Responsible.
Alignment: neutral good.
She is a follower of Marlon. (NG)
Born: 741 AC (Age 59)
Orientation: Hetrosexual
Home: Marks' Pastry Shop
Settlement: Tolphshire
Spouse: Hildicar Marks
Mother: Amelca Digglehead-Faregardner
Father: Wilim Digglehead-Faregardner (Deceased)
Siblings
- Belbald Faregardner - age 69 ♀
- Mantina Pipefoot - age 63 ♀
- Miloast Faregardner - age 53 ♂
- Pervida Digglehead-Faregardner - age 49 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 12 | 10 | 8 | 10 | 11 |
| +1 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 9 | 25 ft. |
Alignment: neutral good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Belbma rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Belbma has advantage on saving throws against being frightened.
- Halfling Nimbleness. Belbma can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Our right river" |
By Indurda Keoveth Not a particularly famous book, but a good read. |
5 lbs. |
| 1 | 2 gp | Bottle, glass | 2 lbs. | |
| 1 | Dice | A standard six-sided die. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Hildicar" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 5 sp 8 cp | Money Pouch | Belbma's money pouch. It has 5 sp and 8 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 5 sp | Rations (1 day) | Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. | 2 lbs. |