Estelia Digglehead

Female Halfling

She is an elderly halfling with one grey eye (her left is covered by an eye-patch), dyed brown hair in a bun, and light brown skin.

Personality Traits: Personable.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 711 AC (Age 89)

Orientation: Hetrosexual

Home: Marks' Discount Saddlers and Harness-Makers

Settlement: Tolphshire

Mother: Lilotra Parker-Brockgardner (Deceased)

Father: Isemarfo Digglehead (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
12 13 10 10 13 7
+1 +1 +1 -1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: History +3

Abilities:

  • Lucky. When Estelia rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Estelia has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Estelia can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 sp 5 cp Gardening Gloves Well-worn gloves with reinforced palms, ideal for protecting hands while working in the garden.
1 12 gp 5 sp 7 cp Garnet necklace A pewter necklace, with a small garnet gem hanging from it.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 1 sp 9 cp Money Pouch Estelia's money pouch. It has 19 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pouch of oregano A small pouch containing dried oregano. It has lost its potency.
1 3 sp Watering Can A metal watering can with a long spout.

Download as Fantasy Grounds NPC

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