Galadridir
Female Elven Noble
She is an adult elf with grey eyes, long styled strawberry hair, and light pink skin.
Personality Traits: Downbeat, Evasive, Jovial.
Alignment: neutral.
Born: 665 AC (Age 135)
Orientation: Bisexual
Home: Idrielel's Manor
Settlement: Sev Torngth
Mother: Yavannas the First
Father: Quennor the Second
Siblings
- Edainhel the Second - age 190 ♀
- Erester the Second - age 137 ♂
- Aredel - age 73 ♀
- Findelung - age 52 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 14 | 9 | 9 | 8 | 9 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 6 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Galadridir has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 8 gp | "Fingeth's Book of Common Cursive" (Dog-eared) | common |
By Fingeth A calligraphers guide to the Common alphabet. When making a ability check using a Forgery Kit involving Common, you can consult this book to gain +1 to the check. You can only consult one book per check. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 65 gp | A solid platinum neck ring | common | A chorded platinum band, with a loop clasp, worn around the neck. | |
| 1 | 125 gp 1 sp 6 cp | Amethyst encrusted shoulder clasp | uncommon | An elaborate pewter shoulder clasp, with 5 medium amethyst stones inset. | |
| 1 | 116 gp | Iridot broach | uncommon | A gold broach, with a small iridot inset. | |
| 1 | 18 gp 2 sp 2 cp | Money Pouch | common | Galadridir's money pouch. It has 18 gp and 22 cp in it. | ¾ lb. |
| 1 | 100 gp | Potion of poison | uncommon | This concoction looks, smells, and tastes like a Potion of Healing or other beneficial potion. However, it is actually poison masked by illusion magic. An identify spell reveals its true nature. If you drink it, you take 3d6 poison damage, and you must succeed on a DC 13 Constitution saving throw or be poisoned. At the start of each of your turns while you are poisoned in this way, you take 3d6 poison damage. At the end of each of your turns, you can repeat the saving throw. On a successful save, the poison damage you take on your subsequent turns decreases by 1d6. The poison ends when the damage decreases to 0. | |
| 1 | 180 gp | Steam lamp | uncommon |
When powered, the lamp provides bright light in a 20-foot radius and dim light for additional 20 feet. The lamp is powered by a small, yet noisy, steam engine that can be turned on and off at will. The engine can hold 1/4 of a pint of oil, which it consumes in 1 hour of operation. (See flask of oil in the SRD.) |
|
| 1 | 53 gp 5 sp | Tourmaline earrings | uncommon | A pair of electrum earrings, with medium tourmaline stones inset. | |
| 1 | Twine | common | A short length of twine. Just a few foot long. |