Quennor the Second
Male Elven Veteran Adventurer
He is an adult elf with brown eyes, scruffy dark-brown hair, a clean shaven face, and medium brown skin.
Personality Traits: Tolerant.
Alignment: chaotic good.
He is a follower of Solina. (LG)
Born: 484 AC (Age 316)
Orientation: Homosexual
Home: Adventurer's Guild Hall
Settlement: Shrewsham (immigrated from Sev Torngth)
Mother: Induilawen the First (Deceased)
Father: Egalmothnor the Second (Deceased)
Siblings
- Elebrna the Second - age 559 ♀
- Elebrindada Cortin the First - age 526 ♀
- Angrodrehil - age 494 ♂
- Eledhwel the First - age 462 ♀
- Eldal - age 430 ♂
- Amarioth - age 375 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 15 | 12 | 11 | 7 | 11 | 9 |
| +2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 40 | 9 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Perception +2, Insight +2, Acrobatics +4
Abilities:
- Fey Ancestry. Quennor has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Action Surge. Once per day, Quennor can take an additional action on their turn.
- Multiattack. Quennor attacks twice.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Fresh hunk of meat | common | A fresh hunk of meat. | ||
| 1 | 10 gp | Hide | common | Medium armour. Base AC: 12 + Dex modifier (max 2). | 12 lbs. |
| 1 | 2 gp | Holy Symbol (Solina) | common | A holy symbol in the shape of a lamp. | |
| 1 | 5 gp | Mirror, steel | common | ½ lb. | |
| 1 | 3 gp 5 sp 7 cp | Money Pouch | common | Quennor's money pouch. It has 2 gp, 15 sp and 7 cp in it. | ½ lb. |
| 1 | 10 gp | Shortsword | common | A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk | 2 lbs. |
| 1 | 1 gp | Spear | common | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | Negotiable | Unreliable instant party chalk | uncommon | This stick of white chalk comes with an attached label bearing it's command word, "knowledge". The stick is long enough to write "knowledge" 9 times. When you use the stick to write the command word, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. When the chalk's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest. |