Quennor the Second

Male Elven Veteran Adventurer

He is an adult elf with brown eyes, scruffy dark-brown hair, a clean shaven face, and medium brown skin.

Personality Traits: Tolerant.

Alignment: chaotic good.

He is a follower of Solina. (LG)

Born: 484 AC (Age 316)

Orientation: Homosexual

Home: Adventurer's Guild Hall

Settlement: Shrewsham (immigrated from Sev Torngth)

Mother: Induilawen the First (Deceased)

Father: Egalmothnor the Second (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
15 12 11 7 11 9
+2 +1 -1

ACHPPassive
Perception
Speed
13 40 9 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Perception +2, Insight +2, Acrobatics +4

Abilities:

  • Fey Ancestry. Quennor has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Action Surge. Once per day, Quennor can take an additional action on their turn.
  • Multiattack. Quennor attacks twice.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Rarity Description Weight
1 Fresh hunk of meat common A fresh hunk of meat.
1 10 gp Hide common Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 2 gp Holy Symbol (Solina) common A holy symbol in the shape of a lamp.
1 5 gp Mirror, steel common ½ lb.
1 3 gp 5 sp 7 cp Money Pouch common Quennor's money pouch. It has 2 gp, 15 sp and 7 cp in it. ½ lb.
1 10 gp Shortsword common A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear common A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.
1 Negotiable Unreliable instant party chalk uncommon This stick of white chalk comes with an attached label bearing it's command word, "knowledge". The stick is long enough to write "knowledge" 9 times. When you use the stick to write the command word, a pitcher containing 2 gallons of ale and 8 empty cups appear nearby. The pitcher, cups and any remaining ale disappear after 3 hours. This property cannot be used again until after a long rest. When the chalk's property is used, roll a d20. On a 5 or below, it fails to work. The property cannot be used again until after a long rest.

Download as Fantasy Grounds NPC

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