Dreyeru Bush
Female Otterfolk Noble
She is an adult otterfolk with black eyes and light brown fur with grey spots.
Personality Traits: Secretive, Upbeat.
Alignment: chaotic neutral.
She is a follower of Caspio. (CG)
Born: 777 AC (Age 23)
Orientation: Hetrosexual
Home: Bush's Manor
Settlement: Eckingden
Spouse: Dreameek Bush
Mother: Jeare Bush
Father: Dremeek Bush
Children
- Zeru Bush - age 7 ♀
- Mulukol Bush - age 7 ♂
- Weere Bush - age 4 ♀
- Mulula Bush - age 3 ♀
- Dremeek Bush - age 3 ♂
Siblings
- Flootu Bush - age 20 ♀
- Riemeep Bush - age 18 ♂
- Shrooli Bush - age 18 ♀
- Shroolee Bush - age 12 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 10 | 10 | 11 | 9 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Watervision
Actions:
- Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
- Longsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Persuasion +2
Abilities:
- Hold Breath. Dreyeru can hold their breath for up to 30 minutes at a time.
- Bite. Dreyeru can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 57 gp | Alexandrite earrings | uncommon | A pair of gold earrings, with small alexandrite stones inset. | |
| 1 | Negotiable | Fleek's heavy book of gender tickets | uncommon | A small leather bound booklet contains 7 numbered tickets. When a ticket is torn from the binding, it crumbles to dust and then you become the gender of your choice until your next long rest. If you repeat this effect for 14 days, the change becomes permanent. This property cannot be used again until after a long rest. The tickets feels unusually heavy, four times the weight of an average tickets. | |
| 1 | 20 gp | Holy Symbol (Caspio) | common | A holy symbol in the shape of a signpost. | |
| 1 | 180 gp | Long-wind drome | uncommon |
A 3-foot tall clockwork gnome. When powered, the gnome walks forwards while waving. The gnome's speed is 20 feet per round. The gnome can navigate simple obstacles, but if it reaches a wall it will stop. The drome has a key which when wound for 6 seconds (1 turn) powers the drome for 1 minute. Maximum wind time is 3 minutes, giving 30 minutes power. |
|
| 1 | 15 gp | Longsword | common | A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile | 3 lbs. |
| 1 | 12 gp 9 sp 3 cp | Money Pouch | common | Dreyeru's money pouch. It has 11 gp, 18 sp and 13 cp in it. | ⅞ lb. |
| 1 | 53 gp 5 sp | Ruby necklace | uncommon | A electrum necklace, with a small ruby gem hanging from it. | |
| 1 | Smooth Stone | common | A tumbled smooth stone with "Dreameek" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. | |
| 1 | Twine | common | A short length of twine. Just a few foot long. |