Edwin Randolph
Male Human Poacher
He is an adult human with grey eyes, short auburn hair in a side parting, a clean shaven face, and olive skin.
Personality Traits: Dull.
Alignment: chaotic neutral.
He is a follower of Caspio. (CG)
Born: 774 AC (Age 26)
Orientation: Homosexual
Home: None
Settlement: Cambrook Beacon
Mother: Tabitha Randolph
Father: Llewelyn Randolph (Deceased)
Siblings
- Nigel Randolph - age 44 ♂
- Cyril Randolph - age 36 ♂
- Ruby Randolph - age 36 ♀
- Toly Randolph - age 27 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 11 | 9 | 13 | 10 | 11 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 11 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Perception +3, Stealth +2
Abilities:
- Sneak Attack. Once per turn, Edwin can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Edwin knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 7 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 4 cp | Money Pouch | Edwin's money pouch. It has 3 gp, 8 sp and 24 cp in it. | ¾ lb. |
| 1 | Rusty nail | A rusty old nail. | ||
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |