Eiliril Celebriiel Arrith
Female Elven Housekeeper
She is an adult elf with grey eyes, brown hair in braids, and light brown skin.
Personality Traits: Unperturbed, Kind, Serious.
Alignment: chaotic good.
She is a follower of Marlon. (NG)
Born: 477 AC (Age 323)
Orientation: Hetrosexual
Home: Sialadus' Jewellers
Settlement: Meirithyarr
Spouse: Fingonkil Celemmgon Tarym
Mother: Edhwenth Seriin Arrith
Father: Irimnel Edrahth Presra (Deceased)
Children
- Findir Serindalari Arrith - age 179 ♀
- Rwenlas Vannain Arrith - age 105 ♀
- Serindalari Arrith - age 63 ♀
- Findnel Arrith - age 19 ♀
- Inaros Tarym - age 10 ♂
- Turgonos Tarym - age 1 ♂
Siblings
- Minyrn Makilrm Yran-Presra - age 347 ♂
Half-Siblings (Mother's Side)
- Elebrrda Amaredda Arrith - age 204 ♀
- Magltan Legor Tellwe - age 127 ♂
- Annadis Amarlas Arrith - age 119 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 11 | 11 | 11 | 11 | 10 |
-2 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, History +2
Abilities:
- Fey Ancestry. Eiliril has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
1 | 5 gp | Clothes, costume | 4 lbs. | |
1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Fingonkil Celemmgon" engraved on the inside. | |
1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
1 | 3 sp 4 cp | Money Pouch | Eiliril's money pouch. It has 3 sp and 4 cp in it. | ⅛ lb. |
1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |