Valdemarme Lighttook
Male Halfling Housekeeper
He is an adult halfling with grey eyes, scruffy dark-brown hair, a big bushy moustache, and light brown skin.
Personality Traits: Introverted, Daring, Jovial.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 726 AC (Age 74)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Fastoville
Spouse: Rhulup Lighttook (Deceased)
Mother: Angel
Father: Madoc Lighttook (Deceased)
Siblings
- Ansega Lighttook - age 78 ♂
- Farambous Lighttook - age 72 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 8 | 12 | 10 |
| -2 | +1 | -1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 9 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Valdemarme rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Valdemarme has advantage on saving throws against being frightened.
- Halfling Nimbleness. Valdemarme can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 3 | Button | A loose red button. | ||
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Rhulup" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 1 gp 5 sp 1 cp | Money Pouch | Valdemarme's money pouch. It has 1 gp, 3 sp and 21 cp in it. | ½ lb. |
| 1 | 2 cp | Soap | ||
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |