Caranir Creashtuis Parker
Male Gnomish Housekeeper
He is an adolescent gnome with grey eyes, long curly lemon yellow hair, and light pink skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 782 AC (Age 18)
Orientation: Homosexual
Home: Hunters
Settlement: Rosaglind
Mother: Latepick Elnueveosk Serole Hartley Parker (Deceased)
Father: Brightcarter Balvurn Shestksu Lormorras Parker
Siblings
- Nargraxhi Amroon Amelia Parker - age 22 ♀
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
6 | 9 | 11 | 9 | 13 | 10 |
-2 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 4 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Medicine +2
Abilities:
- Gnome Cunning. Caranir has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
3 | Button | common | A loose green button. | ||
1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 13 gp 3 cp | Engraved Quartz ring | uncommon | A silver ring, with 1 large a quartz stone inset and fine engraving work. | |
1 | 5 sp | Lamp | common | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
1 | 1 gp | Money Pouch | common | Caranir's money pouch. It has 8 sp and 20 cp in it. | ½ lb. |
1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |