Caranir Creashtuis Parker

Male Gnomish Housekeeper

He is an adolescent gnome with grey eyes, long curly lemon yellow hair, and light pink skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 782 AC (Age 18)

Orientation: Homosexual

Home: Hunters

Settlement: Rosaglind

Mother: Latepick Elnueveosk Serole Hartley Parker (Deceased)

Father: Brightcarter Balvurn Shestksu Lormorras Parker

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 11 9 13 10
-2 +1

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +2

Abilities:

  • Gnome Cunning. Caranir has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Rarity Description Weight
3 Button common A loose green button.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 13 gp 3 cp Engraved Quartz ring uncommon A silver ring, with 1 large a quartz stone inset and fine engraving work.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 1 gp Money Pouch common Caranir's money pouch. It has 8 sp and 20 cp in it. ½ lb.
1 1 sp Oil (flask) common Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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