Shadowsis Flni Smokebody Lorfrasal Puumorg

Male Gnomish Angler

He is an adult gnome with silver eyes, short maroon hair in a side parting, a soulpatch, and light brown skin.

Personality Traits: Daring, Pessimistic.

Alignment: lawful good.

He is a follower of Solina. (LG)

Born: 737 AC (Age 63)

Orientation: Hetrosexual

Home: Fish Pond

Settlement: Rosaglind

Spouse: Myimrla Lormorndad Walding Nargrrum Vanndis Puumorg

Mother: Sargent Zraziroin Dunkwow Nimrin Adams Kandab Lorfrasal

Father: Kináin Coifer Lorfrasal

Children

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
6 9 8 11 12 7
-2 -1 +1 -1

ACHPPassive
Perception
Speed
10 5 10 25 ft.

Alignment: lawful good

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2, Nature +3

Abilities:

  • Gnome Cunning. Shadowsis has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 50 gp Draft Horse
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Myimrla Lormorndad Walding Nargrrum Vanndis" engraved on the inside.
1 Handkerchief A small square of cloth with Shadowsis stitched in one corner.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 9 sp 9 cp Money Pouch Shadowsis' money pouch. It has 8 sp and 19 cp in it. ½ lb.

Download as Fantasy Grounds NPC

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