Willelmus East

Male Human Veteran Adventurer

He is an adult human with amber eyes, a black and grey streaked quiff, a clean shaven face, and medium brown skin.

Personality Traits: Secretive, Greedy, Daring.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 778 AC (Age 22)

Orientation: Hetrosexual

Home: Adventurer's Guild Hall

Settlement: Cheltenby

Mother: Beulah East

Father: Hiram East

Siblings

Statistics

STRDEXCONWISINTCHR
14 10 9 10 10 7
+2 -1

ACHPPassive
Perception
Speed
12 40 10 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Javelin. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +5 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.

Skills: Insight +3, Survival +3

Abilities:

  • Action Surge. Once per day, Willelmus can take an additional action on their turn.
  • Multiattack. Willelmus attacks twice.

Spoken Languages: Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 5 cp Crossbow bolt 1½ lbs.
1 5 gp Herbalism Kit This kit contains a variety of instruments such as clippers, mortar and pestle, and pouches and vials used by herbalists to create remedies and potions. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to identify or apply herbs. Also, proficiency with this kit is required to create antitoxin and potions of healing. 3 lbs.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 5 gp 1 sp Money Pouch Willelmus' money pouch. It has 4 gp, 9 sp and 20 cp in it. ⅝ lb.
1 Old pipe A filthy old clay pipe.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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