Whimhole Pewterquench Bellaot

Female Gnomish Housekeeper

She is an adolescent gnome with blue eyes, long flowing strawberry blond hair, and light pink skin.

Personality Traits: Jovial.

Alignment: neutral.

Born: 787 AC (Age 13)

Orientation: Hetrosexual

Home: Ralldid's Clockwork Tinker

Settlement: Laurahalh

Mother: Coalstrut Longrogers Matillis Ralldid Bellaot

Father: Tillort Podheaver Koxorra Serborg Bellaot

Siblings

Statistics

STRDEXCONWISINTCHR
6 9 11 9 11 10
-2

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2

Abilities:

  • Gnome Cunning. Whimhole has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 25 gp 7 sp Garnet dangle earrings A pair of silver earrings, with small garnet stones hanging.
1 7 gp 9 sp 5 cp Grandiose Quartz necklace A gilded copper necklace, with a string of 6 small quartz gems.
1 5 sp Lamp A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 10 gp Lock A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. 1 lb.
1 2 gp 6 sp 7 cp Money Pouch Whimhole's money pouch. It has 24 sp and 27 cp in it. 1 lbs.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

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