Camphikal Copperhammer Nacnarcer Ralldid Fergdig
Female Gnomish Hunter
She is an adult gnome with brown eyes, dyed red hair in a ponytail, and medium brown skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 742 AC (Age 59)
Orientation: Homosexual
Home: Hunters
Settlement: Laurahalh
Spouse: Uulkimbul Gloorglerm Ogglevol Alastraetth Fergdig
Mother: Glráin Donnaev Iminyher Hockhak Ralldid (Deceased)
Father: Vardath Embiarual Fynnalu Flórói Ralldid
Siblings
- Coalstrut Longrogers Matillis Ralldid Bellaot - age 67 ♀
- Tinreg Klastendemer Mellnda Ralldid Buncehanger - age 65 ♀
- Nantin Gildgon Mondman Morgan-Ralldid - age 60 ♂
- Suldarl Kibini Narghusar Ralldid Duthjth Everardus - age 57 ♂
- Meek Xarghulax Nehemiah Ralldid Edwin - age 54 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 12 | 9 | 11 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 7 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Senses: Darkvision
Actions:
- Crossbow, hand. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Gnome Cunning. Camphikal has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 3 gp 2 sp | Bottle of Chardonnay (Vintage 797) | A pale white, color of harvest straw, mild flavor. | 2½ lbs. |
| 1 | 75 gp | Crossbow, hand | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
| 1 | 50 gp | Draft Horse | ||
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Uulkimbul Gloorglerm Ogglevol Alastraetth" engraved on the inside. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 100 gp | Magnifying glass | This lens allows a closer look at small objects. It is also useful as a substitute for flint and steel when starting fires. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. A magnifying glass grants advantage on any ability check made to appraise or inspect an item that is small or highly detailed. | |
| 1 | 9 sp 9 cp | Money Pouch | Camphikal's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |