Leakol Chelapup
Male Otterfolk Housekeeper
He is an adult otterfolk with grey eyes and light brown fur with dark brown stripes.
Personality Traits: Optimistic, Upbeat.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: Worm Farm
Settlement: Hykeden
Mother: Chela Wulurepup
Father: Theyemeep Threelapup
Siblings
- Fiemeep Chelapup - age 22 ♂
- Pluluy Chelapup - age 20 ♀
- Whiell Chelapup - age 15 ♂
- Feena Chelapup - age 15 ♀
Half-Siblings (Mother's Side)
- Wulure Chelapup - age 25 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 9 | 10 | 9 | 12 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Medicine +2
Abilities:
- Hold Breath. Leakol can hold their breath for up to 30 minutes at a time.
- Bite. Leakol can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 8 gp | "What Not To Eat" (Dog-eared) |
By Anthiil What at first looks like a wilderness survival guide on closer inspection is reveals itself to be a poisoners handbook, packed with detailed and accurate information covering doses required to achieve different effects, from a mild tingle to a painful death. The book is a bit dog-eared, but in serviceable condition. |
5 lbs. |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 10 gp | Ink (1 ounce bottle) | ||
| 1 | 5 sp | Lamp | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 2 gp 5 sp | Money Pouch | Leakol's money pouch. It has 2 gp, 4 sp and 10 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 10 gp | Rope, silk (50 feet) | Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. | 5 lbs. |
| 1 | Stale apple | A stale apple. |