Thardin Qifyira Denise Greengins Ottangocar
Female Gnomish Hunter
She is an adult gnome with grey eyes, long dyed blond hair tied back in a knot, and light pink skin.
Personality Traits: Impatient.
Alignment: chaotic neutral.
She is a follower of Gaia. (CN)
Born: 759 AC (Age 41)
Orientation: Bisexual
Home: Hunters
Settlement: Port Anaihilhalh
Spouse: Kernjerg Yorksar Dustendrn Lillie Ottangocar
Mother: Daeron Trouwunaer Agathorter Adocuc Greengins (Deceased)
Father: Huston Hayhill Anair Celede Greengins Zrafarnax
Siblings
- Jessatha Kibóni Cristhynn Greengins Náiadur - age 44 ♂
- Trainee Officer Erbilkul Orerin Dilrir Greengins - age 39 ♂
Half-Siblings (Father's Side)
- Malzyel Oropherin Zrafarnax - age 2 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 9 | 14 | 8 |
| -2 | +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic neutral
Size: Small
Senses: Darkvision
Actions:
- Dart. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +4
Abilities:
- Gnome Cunning. Thardin has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 3 gp 2 sp 5 cp | A solid electrum neck ring | A chorded electrum band, with a loop clasp, worn around the neck. | |
| 1 | 4 sp | Copper tiara | A copper tiara. | |
| 1 | 5 cp | Dart | A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown | ¼ lb. |
| 1 | 50 gp | Draft Horse | ||
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Kernjerg Yorksar Dustendrn Lillie" engraved on the inside. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Thardin's money pouch. It has 7 sp and 29 cp in it. | ¾ lb. |
| 1 | 50 gp | Poisoner's Kit | A poisoner's kit includes the vials, chemicals, and other equipment necessary for the creation of poisons. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons. | 2 lbs. |