Goldippy Bateman-Lightlock

Female Halfling Housekeeper

She is an adult halfling with brown eyes, long tied back black hair, and medium brown skin.

Personality Traits: Greedy, Reckless, Tolerant.

Alignment: lawful good.

She is a follower of Solina. (LG)

Born: 742 AC (Age 58)

Orientation: Hetrosexual

Home: Barley Field

Settlement: Estelstead

Spouse: Blanad Bateman-Lightlock (Deceased)

Mother: Duenegiot Luce-Bateman

Father: Bladbur Luce-Bateman

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 10 11 8
-2 +1 -1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2

Abilities:

  • Lucky. When Goldippy rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Goldippy has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Goldippy can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common, Elvish (basic)

Inventory

Quantity Value Item Description Weight
1 1 gp Ball bearings (bag of 1,000) As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. 2 lbs.
2 Broken arrow A broken arrow, missing its tip.
1 5 cp Bucket 2 lbs.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 2 gp 5 sp 4 cp Money Pouch Goldippy's money pouch. It has 1 gp, 14 sp and 14 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 6 cp Pewter earrings A pair of pewter hoop earrings.

Download as Fantasy Grounds NPC

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