Niey

Female Otterfolk Farm Hand

She is an adult otterfolk with grey eyes and grey fur with white fur on their feet.

Personality Traits: Patient, Evasive.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: None

Settlement: Broughden

Mother: Thrulup

Father: Reekol

Siblings

Statistics

STRDEXCONWISINTCHR
12 12 10 8 11 9
+1 +1 -1

ACHPPassive
Perception
Speed
11 6 9 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Watervision

Actions:

  • Sickle. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, Animal Handling +1, Nature +2

Abilities:

  • Hold Breath. Niey can hold their breath for up to 30 minutes at a time.
  • Bite. Niey can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "This lazy beach" By Leonard Lewis

Not a particularly famous book and a disappointing read.
5 lbs.
1 50 gp Draft Horse
1 5 gp Emblem A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield.
1 9 sp 9 cp Money Pouch Niey's money pouch. It has 9 sp and 9 cp in it. ⅜ lb.
1 Rusty nail A rusty old nail.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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