Dugsblower Bombalin Dimpdin Kunkilt
Male Gnomish Hunter
He is an adult gnome with grey eyes, balding blue hair, a moustache, and pale white skin.
Personality Traits: Extroverted, Evasive.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 769 AC (Age 31)
Orientation: Bisexual
Home: Hunters
Settlement: Port Caranirhalh
Mother: Nicholaus Oakbody Brightquench Dighak Kunkilt
Father: Reggot Denise Bofadur Cacysris Kunkilt
Siblings
- Kepesin Serort Daarava Kunkilt Nellathidor - age 39 ♀
- Gwion Kernnarn Deepcarter Kunkilt - age 38 ♂
- Ferritefist Xywoae Digglehouse Kunkilt - age 33 ♀
- Challener Pewtercandle Duenoda Kunkilt - age 28 ♂
- Batblurg Wrarieleri Dunkkim Kunkilt - age 27 ♀
- Susie Galadin Kunkilt - age 17 ♂
- Rianth Largrurt Kunkilt - age 6 ♀
- Pratt Kunkilt - age 1 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 9 | 9 | 13 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Senses: Darkvision
Actions:
- Sling. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d4 bludgeoning damage.
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +3
Abilities:
- Gnome Cunning. Dugsblower has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Spoken Languages: Gnomish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 1 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 50 gp | Draft Horse | ||
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Dugsblower's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 1 sp | Sling | A Simple Ranged weapon. 1d4 bludgeoning damage. Range: 30/120. Properties: Ammunition | |
| 1 | 2 gp | Tent, two-person | A simple and portable canvas shelter, a tent sleeps two. | 20 lbs. |
| 1 | 2 cp | Thin pewter ear ring | A thin hoop of pewter wire, worn as an earring. |