Edmund Fizznint Bombóni Fargmut

Male Gnomish Poacher

He is an adult gnome with grey eyes, a dark blue and grey streaked quiff, a moustache, and light pink skin.

Personality Traits: Lost Faith, Tired, Daring.

Alignment: neutral.

Born: 733 AC (Age 67)

Orientation: Hetrosexual

Home: None

Settlement: Mibiriezae (immigrated from Port Caranirhalh)

Mother: Beryllaan Blurgab Vivian Alebrow Fargmut

Father: Fanmut Goldhill Verthosorn Aladin Fargmut (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 11 9 10 12 10
-2 +1

ACHPPassive
Perception
Speed
11 16 10 25 ft.

Alignment: neutral

Size: Small

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Perception +2, Deception +2

Abilities:

  • Gnome Cunning. Edmund has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
  • Sneak Attack. Once per turn, Edmund can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Edmund knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Gnomish, Common, Draconic (basic)

Inventory

Quantity Value Item Description Weight
1 2 gp Abacus 2 lbs.
8 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 8 sp 1 cp Money Pouch Edmund's money pouch. It has 16 sp and 21 cp in it. ¾ lb.
1 Old pipe A filthy old clay pipe.
1 30 gp Platinum ear ring A plain platinum hoop earring.
1 5 cp Polished wood necklace A string of small polished wooden beads.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback