Mugchild Naelgratyr Oldrash Marcor

Female Gnomish Housekeeper

She is an adult gnome with grey eyes, short burnt orange hair, and light brown skin.

Personality Traits: Personable.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 641 AC (Age 159)

Orientation: Hetrosexual

Home: Fish Pond

Settlement: Port Caranirhalh

Mother: Ogglenint Sugort Kartav Idrilaswen Marcor (Deceased)

Father: Naughal Kiregul Keleng Eldalon Marcor (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 7 9 10 11 11
-2 -1

ACHPPassive
Perception
Speed
9 4 10 25 ft.

Alignment: chaotic good

Size: Small

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Abilities:

  • Gnome Cunning. Mugchild has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Spoken Languages: Gnomish, Common

Inventory

Quantity Value Item Description Weight
1 5 cp Bucket 2 lbs.
1 Handkerchief A small square of cloth with Mugchild stitched in one corner.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 1 gp 1 sp 1 cp Money Pouch Mugchild's money pouch. It has 11 sp and 1 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 4 gp Ram, portable You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check. 35 lbs.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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