Patience Sheteepup

Female Otterfolk Traveling Bard

She is an adult otterfolk with black eyes (behind a pair of spectacles) and light brown fur with black streaks.

Personality Traits: Honest, Shy, Serious.

Alignment: chaotic neutral.

She is a follower of Gaia. (CN)

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: None

Settlement: Tetree

Mother: Soop Sheteepup

Father: Thoolo Sheteepup

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 10 11 10
-2 +1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Performance +2, Persuasion +2

Abilities:

  • Hold Breath. Patience can hold their breath for up to 30 minutes at a time.
  • Bite. Patience can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Patience can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Patience is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 2 gp 3 sp 8 cp Money Pouch Patience's money pouch. It has 22 sp and 18 cp in it. ¾ lb.
1 Pouch of rosemary A small pouch containing dried rosemary. It has lost its potency.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 30 gp Viol If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 1 lb.

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