Betsy Blood
Female Human Hunter
She is an adult human with amber eyes, scruffy strawberry hair, and light brown skin.
Personality Traits: Idealistic, Daring.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 768 AC (Age 32)
Orientation: Hetrosexual
Home: Huntsman
Settlement: Mirby
Spouse: Clayton Blood
Mother: Iuliana Blood (Deceased)
Father: Christopher Blood (Deceased)
Siblings
- Ian Blood the 2nd - age 35 ♂
- Bernice Blood - age 29 ♀
- Annette Blood - age 23 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 11 | 12 | 9 | 10 | 10 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 7 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Longbow. Ranged Weapon Attack: +2 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Some chaotic woman" |
By Primrosll Vaughan-Flowers Not a particularly famous book, but entertaining none the less. |
5 lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Clayton" engraved on the inside. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
| 1 | 50 gp | Longbow | A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed | 2 lbs. |
| 1 | 9 sp 9 cp | Money Pouch | Betsy's money pouch. It has 9 sp and 9 cp in it. | ⅜ lb. |