Jemima Blood
Female Human
She is an elderly human with hazel eyes, long curly dyed dark-brown hair, and medium brown skin.
Personality Traits: Jumpy, Humorless, Downbeat.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 744 AC (Age 57)
Orientation: Hetrosexual
Home: Orchard
Settlement: Mirby
Spouse: Wallace Blood (Deceased)
Mother: Brigit Boyd (Deceased)
Father: Absalom Boyd (Deceased)
Children
- Theobald Blood the 2nd - age 32 ♂
- Luther Blood - age 27 ♂
- Griffith Blood - age 22 ♂
- Harriet Blood - age 19 ♀
Siblings
- Rowland Boyd - age 59 ♂
- Elmer Bryan-Boyd - age 55 ♂
- Marion Ely - age 52 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 11 | 10 | 9 | 10 | 9 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Insight +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | 10 gp | "Wines of Ataland" | common |
By Webb Oldchest Korort Ebnint Cloudy Pandorane A geographical guide to the various wineries in Ataland. Also includes the author's reviews of their offerings. The first work of it's type and de facto definitive word on the topic. |
5 lbs. |
| 1 | Child's drawing | common | A child's drawing of a chicken. | ||
| 1 | 2 sp | Gardening Trowel | common | A sturdy trowel for tending to flowers and plants in the garden. | |
| 1 | 4 gp | Gold Ring | common | A wedding ring. It's a simple gold band with "Wallace" engraved on the inside. | |
| 1 | 5 sp | Lamp | common | A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. | 1 lb. |
| 1 | 1 gp 3 sp 8 cp | Money Pouch | common | Jemima's money pouch. It has 12 sp and 18 cp in it. | ⅝ lb. |
| 1 | 300 gp | Potion of resistance | uncommon | When you drink this potion, you gain resistance to one type of damage for 1 hour. The GM chooses the type or determines it randomly from the options below. Acid, Cold, Fire, Force, Lightning, Necrotic, Poison, Psychic, Radiant or Thunder. |