Daisyina Eadow
Female Otterfolk Housekeeper
She is an adult otterfolk with black eyes and medium brown fur with light brown patches.
Personality Traits: Patient, Evasive, Jovial.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 768 AC (Age 32)
Orientation: Hetrosexual
Home: Jenks' Custom Tailors
Settlement: Port Croyforth
Spouse: Frululo Barnett
Mother: Ladonora Eadow (Deceased)
Father: Nodasdoc Jenks (Deceased)
Children
- Llieru Eadow - age 3 ♀
Siblings
- Neer Jenks - age 43 ♂
- Sema Eadow - age 42 ♀
- Cleameek Jenks - age 42 ♂
- Lleemeep Jenks - age 35 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 11 | 10 | 11 | 10 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Medicine +2
Abilities:
- Hold Breath. Daisyina can hold their breath for up to 30 minutes at a time.
- Bite. Daisyina can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
Spoken Languages: Common, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A matchbook | A matchbook containing 1 matches. | ||
| 1 | 2 cp | Broom | A well used broom. | |
| 1 | 2 gp 9 sp | Extravagant Quartz necklace | A gilded copper necklace, with a string of 2 small quartz gems. | |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 1 sp | Money Pouch | Daisyina's money pouch. It has 1 sp in it. | 0 lb. |
| 1 | 21 gp 6 sp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate gilded copper shoulder clasps, with 8 medium quartz stones between them. | |
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. | |
| 1 | Smooth Stone | A tumbled smooth stone with "Frululo" engraved on it. The otterfolk equivalent of a wedding ring. | ½ lb. |