Dudool Harmon

Male Longfoot Squire

He is an adolescent longfoot with grey eyes, long curly dark-brown hair, and light brown skin.

Personality Traits: Dull.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 781 AC (Age 19)

Orientation: Hetrosexual

Home: Greenman-Town's Manor

Settlement: Poscoton

Mother: Maggie Harmon

Father: Sagong Harmon

Siblings

Statistics

STRDEXCONWISINTCHR
6 10 11 10 10 10
-2

ACHPPassive
Perception
Speed
10 6 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Dudool rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Dudool has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Dudool can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Broken arrow A broken arrow, missing its tip.
1 1 gp Case, crossbow bolt This wooden case can hold up to twenty crossbow bolts. 1 lb.
1 15 gp 3 sp 6 cp Money Pouch Dudool's money pouch. It has 15 gp, 1 sp and 26 cp in it. ⅞ lb.

Download as Fantasy Grounds NPC

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