Donnamnna Town

Female Longfoot Housekeeper

She is an adult longfoot with grey eyes, red hair in a ponytail, and pale white skin.

Personality Traits: Evasive, Personable.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 744 AC (Age 56)

Orientation: Hetrosexual

Home: The Deer & Club Pub

Settlement: Port Loughfield (immigrated from Poscoton)

Spouse: Stuart Town

Mother: Duenila Greenman-Town (Deceased)

Father: Polouc Greenman-Town

Siblings

Statistics

STRDEXCONWISINTCHR
11 10 11 10 10 9

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: neutral good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2

Abilities:

  • Lucky. When Donnamnna rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Donnamnna has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Donnamnna can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Stuart" engraved on the inside.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 7 sp 4 cp Money Pouch Donnamnna's money pouch. It has 7 sp and 4 cp in it. ΒΌ lb.
1 Pocket lint Some pocket lint.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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