Ingolodhmin Curuin Silving
Male Elven Bandit
He is an adult elf with hazel eyes, dyed bright red hair in braids, a clean shaven face, and black skin.
Personality Traits: Idealistic, Unperturbed.
Alignment: neutral good.
He is a follower of Marlon. (NG)
Born: 667 AC (Age 133)
Orientation: Hetrosexual
Home: None
Settlement: Eilindisis
Mother: Indisdel Aneldir Selmerea
Father: Egor Silving
Siblings
- Anthor Silving - age 229 ♂
- Emeledel Selmerea - age 62 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 10 | 12 | 11 | 9 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 11 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, Sleight of Hand +3, Deception +2, Stealth +3
Abilities:
- Fey Ancestry. Ingolodhmin has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Sneak Attack. Once per turn, Ingolodhmin can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Ingolodhmin knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "The good forest" |
By Pansina Headman Not a particularly famous book and unintentionally funny. |
5 lbs. |
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 2 gp | Holy Symbol (Marlon) | A holy symbol in the shape of open hands. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 3 sp 1 cp | Money Pouch | Ingolodhmin's money pouch. It has 2 gp, 1 sp and 21 cp in it. | ½ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | Shopping list | An old shopping list with most of the items crossed off. | ||
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |