Priscilla Skinner
Female Human Master Cobbler's Apprentice
She is an adolescent human with amber eyes, strawberry hair in a plait, and pale white skin.
Personality Traits: Tired, Evasive.
Alignment: chaotic neutral.
Born: 783 AC (Age 17)
Orientation: Hetrosexual
Home: Emanuel's Cobblers
Settlement: Wadebhaven
Mother: Isabel Skinner
Father: Stephen Skinner
Siblings
- Baden Skinner - age 24 ♂
- Paul Skinner - age 21 ♂
- Curtis Skinner - age 18 ♂
- Ernest Skinner - age 10 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 11 | 10 | 11 | 10 | 11 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 6 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 sp 2 cp | Copper earrings | A pair of copper hoop earrings. | |
| 1 | 2 gp 1 sp 9 cp | Money Pouch | Priscilla's money pouch. It has 1 gp, 10 sp and 19 cp in it. | ⅝ lb. |
| 1 | Pocket lint | Some pocket lint. | ||
| 1 | 100 gp | Poison, basic (vial) | You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying. |