Alfredus William
Male Human Poacher
He is an adult human with grey eyes, long dark-brown hair with a fringe cut, stubble, and light brown skin.
Personality Traits: Altruistic.
Alignment: chaotic neutral.
He is a follower of Gaia. (CN)
Born: 780 AC (Age 20)
Orientation: Hetrosexual
Home: None
Settlement: Wadebhaven
Mother: Joanna William
Father: Floyd William
Siblings
- Ella Tovy - age 26 ♀
- Nicholaus William - age 24 ♂
- Frances William - age 23 ♀
- Ailova William - age 18 ♀
- Hector William - age 16 ♂
- Mabil William - age 9 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 12 | 8 | 9 | 9 | 9 |
| -2 | +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 14 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Handaxe. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +3, Acrobatics +3, Stealth +3
Abilities:
- Sneak Attack. Once per turn, Alfredus can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Alfredus knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 4 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 3 sp 7 cp | Money Pouch | Alfredus' money pouch. It has 4 gp, 2 sp and 17 cp in it. | ⁷⁄₁₆ lb. |
| 1 | Pocket lint | Some pocket lint. | ||
| 1 | 7 gp 6 sp 6 cp | Quartz encrusted shoulder clasp | An elaborate pewter shoulder clasp, with 6 small quartz stones inset. | |
| 1 | 4 sp | Silver septum ring | A thick silver hoop, worn through the nose. | |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |