Scud Gooldgardner-Goldbody
Male Longfoot
He is an elderly longfoot with grey eyes, short silver hair, a clean shaven face, and light pink skin.
Personality Traits: Extroverted, Mean, Upbeat.
Alignment: neutral.
Born: 735 AC (Age 66)
Orientation: Hetrosexual
Home: Huntsman
Settlement: Sadocworth
Spouse: Diama Gooldgardner-Goldbody
Mother: Belladora Gooldgardner-Goldbody (Deceased)
Father: Pontsco Gooldgardner-Goldbody (Deceased)
Children
- Roseisy Goldbody-Rider - age 35 ♀
- Alarihal - age 31 ♂
- Jemirana Wilkins-Jackson - age 31 ♀
- Samlaodo Beanheaver-Goldbody - age 29 ♂
- Camecks Goldbody-Fulton - age 24 ♀
- Nigo Gooldgardner-Goldbody - age 20 ♂
Siblings
- Willdas Lighthair-Goldbody - age 67 ♂
- Caraosa Goldbody-Fareworthy - age 56 ♀
- Beryllarl Fulton - age 49 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 10 | 12 | 11 | 9 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 5 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Persuasion +2
Abilities:
- Lucky. When Scud rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Scud has advantage on saving throws against being frightened.
- Halfling Nimbleness. Scud can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 1 | 12 gp 8 sp 8 cp | Engraved Quartz-studded ring | A electrum ring, with 4 medium quartz stones inset and fine engraving work. | |
| 1 | 2 sp | Gardening Trowel | A sturdy trowel for tending to flowers and plants in the garden. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Diama" engraved on the inside. | |
| 1 | 1 sp | Ladder (10-foot) | 25 lbs. | |
| 1 | 7 sp | Money Pouch | Scud's money pouch. It has 7 sp in it. | ⅛ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |