Flekin Coudola

Male Otterfolk Seaman

He is an adult otterfolk with grey eyes and white fur with grey fur on their face.

Personality Traits: Upbeat, Kind.

Alignment: lawful neutral.

He is a follower of Xor. (LE)

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: None

Settlement: Port Corbrough

Mother: Iblar Lawson

Father: Pliemeek Coudola

Siblings

Statistics

STRDEXCONWISINTCHR
12 12 11 9 7 10
+1 +1 -1

ACHPPassive
Perception
Speed
12 8 10 30 ft.

Alignment: lawful neutral

Size: Medium

Senses: Watervision

Actions:

  • Cutlass. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Athletics +3, Acrobatics +3, Deception +2, Perception +2

Abilities:

  • Hold Breath. Flekin can hold their breath for up to 30 minutes at a time.
  • Bite. Flekin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6+1.
  • Sea-Legs. Flekin has advantage on dexterity saves while sailing.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
1 25 gp Cutlass A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
3 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Empty bottle An empty bottle that once contained a beverage.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 7 sp 3 cp Money Pouch Flekin's money pouch. It has 1 gp, 7 sp and 3 cp in it. ¼ lb.
1 25 gp Navigator's tools This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
1 20 gp Orb An arcane focus is a special item--an orb, a crystal, a rod, a specially constructed staff, a wand-like length of wood, or some similar item--designed to channel the power of arcane spells. A sorcerer, warlock, or wizard can use such an item as a spellcasting focus. 3 lbs.

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