Sigismibs Marks

Male Halfling Hunter

He is an adult halfling with grey eyes, very short strawberry hair, bushy sideburns, and light pink skin.

Personality Traits: Greedy, Jovial, Unperturbed.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 764 AC (Age 36)

Orientation: Hetrosexual

Home: Huntsman

Settlement: Bentbury

Spouse: Mimosamla Marks

Mother: Tanthalia Marks

Father: Erlin Marks

Children

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 10 12 11 8
-2 +1 +1 -1

ACHPPassive
Perception
Speed
11 6 11 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Dart. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3, Nature +2

Abilities:

  • Lucky. When Sigismibs rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Sigismibs has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Sigismibs can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 Clay Figurine A small clay figurine resembling A Halfling woman. The work is not of professional quality, but nonetheless, it is made with care and dedication.
1 5 cp Dart A Simple Ranged weapon. 1d4 piercing damage. Range: 20/60. (Thrown: 20/60.) Properties: Finesse, Thrown ¼ lb.
1 Dice A standard six-sided die.
1 50 gp Draft Horse
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Mimosamla" engraved on the inside.
1 5 gp Hunting trap When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. 25 lbs.
1 Love Letter A love letter, written in Halfling, addressed to 'Sigismibs', and signed by 'Mimosamla'. It is rather explicit.
1 9 sp 9 cp Money Pouch Sigismibs' money pouch. It has 8 sp and 19 cp in it. ½ lb.

Download as Fantasy Grounds NPC

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