Merrac Digglehead

Male Halfling

He is an elderly halfling with grey eyes, thin scruffy dyed strawberry hair, a clean shaven face, and light pink skin.

Personality Traits: Patient, Evasive, Responsible.

Alignment: chaotic good.

He is a follower of Caspio. (CG)

Born: 711 AC (Age 89)

Orientation: Hetrosexual

Home: Faregardner-Mark's Manor

Settlement: Bentbury

Mother: Land Digglehead (Deceased)

Father: Hendhal Digglehead (Deceased)

Statistics

STRDEXCONWISINTCHR
6 12 10 12 13 11
-2 +1 +1 +1

ACHPPassive
Perception
Speed
11 4 11 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +3

Abilities:

  • Lucky. When Merrac rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Merrac has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Merrac can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Rarity Description Weight
1 25 gp 2 sp Aquamarine earring uncommon A gilded copper earring, with a small aquamarine inset.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
2 Dice common A standard six-sided die.
1 12 gp 5 sp 6 cp Engraved Jade ring common A pewter ring, with 1 small a jade stone inset and fine engraving work.
1 2 sp Gardening Trowel common A sturdy trowel for tending to flowers and plants in the garden.
1 Handwritten Letters common A bundle of weathered letters exchanged with friends and loved ones over the years.
1 2 gp Holy Symbol (Caspio) common A holy symbol in the shape of a signpost.
1 5 sp Lamp common A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. 1 lb.
1 2 gp 8 sp 4 cp Money Pouch common Merrac's money pouch. It has 28 sp and 4 cp in it. ⅝ lb.

Download as Fantasy Grounds NPC

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